الفهرس | Only 14 pages are availabe for public view |
Abstract Virtual Reality (VR), sometimes called Virtual Environments (VE), has drawn much attention in the last few years. Extensive media coverage caused this interest to grow rapidly. We need to understand what are its basic principles and its open problems, as well as the introduction of the new term BIM which came out of the VR womb and evolved really rapidly in the architecture and construction field, and has formed the new VR trend in practical applications This thesis contains a critical analysis of the way in which the Virtual reality and computer aided visualization techniques are commonly perceived and employed by practitioners in architectural field, reaching to the BIM concept that evolved from the virtual reality womb and analyzing our main case studies done by different BIM tools by the researcher and measuring the benefits and drawbacks of BIM for the architectural field and how it needs to be improved coming out with recommendation for future study concerning the thesis |